Wednesday, October 25, 2017

External Collaboration - Ecosystems

User contributions, crowdsourcing, and ecosystem development are some of the several labels for external collaboration.  The connected world of industries and individuals have taken the platforms to become hubs of communities where producers and consumers interact more than ever before jointly creating new business models of collaboration.  These consumer platforms operate with their foundations closer to social communities of customers whether they are public, industry specific, or a business created. These communities organized as platforms are setting the stage for new ways of designing interactive customer experiences in scenarios with behavioral complexity and relational control. In this article, the terms ecosystems and platforms are interchangeable although ecosystems encompass platforms.
External collaboration is getting more sophisticated leading and following the customer (s) with technologies. Technologies are in place at every touchpoint of the journey following him/ her as a part of the system of life experiences. Ongoing, innovative, and experimental endeavors to fine tune the experience is expected to bring value with a higher impact on the interactions. The effort requires in depth understanding of the context, personal preferences, coming into play to provide a unique, unified, adaptive, proactive support system to the customer. The customer’s positive and negative feedback trail has much to offer for making these systems even more impactful.   
In the last decade and a half, the information age has emphasized migration of an array of back- end, robust information systems to web based, global systems. The quest for utilizing the internet’s strength as a larger ecosystem embedded by systems of platforms is taking shape in the business world.  Business models are harnessed to lure the new age global customer with experiences that are deeper in meaning, nurturing behaviors with every device that can augment human empathy.
Speaking of deeper and meaningful collaboration, Pink (2006) called this phenomenon attributing it to the dawn of “conceptual age.” He defines the conceptual age as “animated by a different form of thinking” with aptitudes of “high concept” and “high touch.” He further clarifies that high concept “involves the capacity to detect patterns and opportunities, to create artistic and emotional beauty, to craft a satisfying narrative, and to combine seemingly unrelated ideas into something new. High touch involves the ability to empathize with others, to understand the subtleties of human interaction, to find joy in one’s self and to elicit it in others, and to stretch beyond the quotidian in pursuit of purpose and meaning ”(pp. 51-52).   
The current trends in producer consumer interaction platforms are fundamentally different from the business models witnessed in the various stages of internet evolution so far. They combine the strength of internet as a platform along with the applications of the conceptual age as defined by Pink (2006).
Starbucks, Nike, and Coursera, adhere to a few principles of collaboration in ways of teaming and aligning, fostering participatory networks for building and sustaining their ecosystems. They all have one thing in common – their founders and leaders had a grand vision for everything they took on – the mission statement and their guiding principles. Outwardly, Starbucks is a coffee shop, Nike is a sportswear and apparel company, Coursera.org is a learning organization where anyone can learn from a professor from a world class school.
Starbucks’ mission statement includes words like “premium purveyor of finest coffee in the world.” The fans are in millions. It is meeting the needs by interacting with its fans on their ideas generated and leveraged at MyStarbucksIdea.com. What is more interesting is to analyze how they address the collaboration challenges for filtering breakthrough ideas from the millions of ideas. At http://mystarbucksidea.force.com/, there is a whole world of ideas happening here on a product, experience, and involvement. There is a voting system for deciding on what is next at Starbucks listening to the fans.   
Nike’s mission statement says – “bring inspiration and innovation to every athlete in the world” followed by the definition of an “athlete” (if you have a body, you are an athlete). Nike is an orchestrator of the estimated 98% of its production in Asian countries with diverse suppliers and products. Nike always focuses on its core competency and strengths around the athlete and its product design and R&D. The ecosystem reveals this. At http://www.nikefuellab.com/ Nike demonstrates its collaborative initiatives with the athletes with a “common language for movement” focusing on technologies and applications for measuring activity.     
Coursera’s app store model for choosing courses on the website lives up to its mission – “provide universal access to the world’s best education.” Thousands of students gather and openly collaborate with faculty and facilitators from reputed institutions of the world in MOOCs settings. Together they are enhancing the learning experience for students worldwide.   
Several models of external collaboration have taken shape in the always changing, rapidly innovating software industry. One of the most prominent models is the Open Source community model. The open source community continues to challenge the proprietary initiatives in the software industry. Linux operating system, adopted worldwide at a large scale on computer systems is the starting of the dominant cases of the marvels and miracles achieved by open source community. In 1991, thousands of volunteer software developers collaborated with a student, Linus Torvalds. He placed his software modules open for anyone willing to contribute and develop code under the GNU General public license. There is no stopping to this movement since then. The history of the evolution of the open source community model (https://en.wikipedia.org/wiki/Open-source_software_development) and several other team collaborations adopting various software development techniques are beyond the scope of this article.  It is enough to say that open collaboration and knowledge sharing has been the backbone of the meteoric rise of the software industry. Today, at the Top Coder (topcoder.com), more than a million coders around the world come together for similar crowdsourcing initiatives. Google’s mobile phone operating system Android (based on Linux kernel) is yet another case of open source initiative by Google. 
General Electric’s (GE) innovations in their core business are continuous since sixty or more years. There is a constant effort of scouting for external research and development in spite of it’s established idea generation factories and research labs globally. GE sponsors and collaborates research endeavors with universities and national labs for envisioning new fields of investment to maintain its leadership position in its core business.  GE recognizes that not only following new principles, discovering them is also crucial to compete as a leader.  
The grand challenges such as the one for Netflix to improve the movie recommendation algorithm is an example of crowdsourcing and team diversity and unorganized groups concepts. Every college student or a professional is aware of the concepts of team collaboration. However, the granularity of detail of the contributing factors is key to understanding success stories of team collaboration in various settings. It is not just talent, but also the emotional intelligence and agility of the groups of people working on innovative projects impact the results. Bringing together the best of people talent is not enough, combining their work in ways that only a group can achieve is the triumph of collaborative work. The individual does not lose, instead, shines with the spirit of the aligned group in such settings.
Managing trust and risks are inherent to any collaborative activity. When external resources are involved, the employee and outside collaborator have similar as well as different governance structures in an organization. While every organization has a window to the outside world with a website, has policies for public relations, and sales, initiatives for the external or open collaboration activities are different. The impact of an external collaborator on the innovative processes of the internal organization requires focus and attention to strategies for managing and developing the ecosystems.
Several known risks exist in external collaboration activities. Kannangara, S. N., & Uguccioni, P. (2013) identify at least eight types of dominant risks in the existing business ecosystem literature covering basics such as actors’ interdependence or complexities that are unique to collaboration when no one takes responsibility leading to uncertainty in results. 
Any collaborative initiative presents dilemmas requiring thoughtful action. An understanding of game theory principles and prisoner’s dilemma in particular help with determining possible paths of action for predictive outcomes even in complex scenarios at large scale. Business communities present complex dilemmas to the stakeholders. When the stakeholders are in large numbers, the network effects can be very high with highly interactive and dynamic scenarios, causing negative ripple effects for everyone involved. A carefully designed governance structure can avoid such effects. Game theories such as the Prisoner’s dilemma theory can be used in scenarios of collaboration, price wars and catch 22 situations as instances of prisoner’s dilemma in platform business.  This concept of the game, when extended to n players, results in thousands of experiments with scenarios for collective action and behaviors. For example, an understanding of the basis for the pricing wars that give rise to foundations for inter and internal firm partnerships for cooperation as well as rivalry requires experiments and simulations to help envision outcomes and prepare with measures of success mitigating risks.  Architectures of participation involving stakeholders to connect, contribute, collaborate, and co-create are coming to shape the open organization where the network does most of the work. Cook, S. (2008) discusses “user contribution taxonomy” where both active and passive users contribute, whether it is providing expertise as in building Wikipedia encyclopedia, creativity via YouTube video sharing sites or provide behavioral data as in the case of Amazon recommendation systems. Removing barriers and obstacles is the first step in an organization to become more participatory.
Interest graphs bring relevance and context to handle information overload caused in such networks. The interest graph of the individual helps learn about his/ her activities beyond the realms of Facebook and Twitter. Machine learning or data mining algorithms accomplish this now for networked organizations for content curation. Several of the consumer collaboration trends suggest how the seemingly disparate ideas are filling the gaps people need the most. Competition, return on investment, making up the numbers of profitability can take the firms only so far. Although it appears that the challenges of collaboration on a large scale are designing for loss of control and handle the overload of information, the organization can prepare and reap the benefits.  Companies can explore the feasibility by systematically analyzing of why crowdsourcing is useful and resolves their problem at hand, what they can crowdsource, and how they can approach the initiative.


References:
Kannangara, S. N., & Uguccioni, P. (2013). Risk Management in Crowdsourcing-Based Business Ecosystems. Technology Innovation Management Review, 32-38.


Cook, S. (2008). THE CONTRIBUTION REVOLUTION. (cover story). Harvard Business Review86(10), 60-69.

Pink, D. H. (2006). A whole new mind. New York, New York : Penguin Group.

Idelchik, M., & Kogan, S. (2012). GE's Open Collaboration Model. Research Technology Management55(4), 28-31. doi:10.5437/08956308X5504101